GLOSSARY
OF GOLF TERMS
Below is a short glossary of
terms you may have always wondered about:
A • B •
C • D •
E • F • G
• H • I
• J • K • L •
M • N • O • P
• Q • R • S
• T • U
• V • W • X • Y
• Z
Albatross or Double Eagle
-This is one of those very rare birds in golf that is
one shot better than an Eagle. Do you realize that this
would take a hole in one on a par 4 or only two shots
to the cup on a par five. Of course you can’t
even get one of these on a par three because you would
have to sink in on zero strokes.
Angular Scatter - In
the benchmarking process, this is the angle that your
30-benchmarking balls are scattered over as referenced
from the tee. It is defined as the angle between a line
drawn from the tee to the right most ball out of the
30 and second line between the tee and the left most
hit ball.
Approach - A shot from
off the green toward the hole. Generally this is close
enough to the green to not be called a fairway shot.
Apron - The closely
mown area encircling a putting green; also called "fringe."
Ballooned - A ball
fight pattern that takes it on a very high trajectory
Banana Ball - sliced
shot that has a equally curved flight pattern shaped
liked a banana
Bite - When the ball
drops it stops instead of rolls. .
Blast - shot made from
a bunker that sprays a large amount of sand in the direction
of the ball.
Break - The curve the
ball makes as it rolls toward the hole on the green.
This can also can refer to how the green slopes.
Buried (Lie) - When
a ball is in the sand trap so deep that most of it is
below the surface.
Chili-Dip - A shot in which a player
hits behind the ball and gets more ground than ball.
Generally the ball does not go very far, Other names
for this frequently practiced shot is "fat"
shot or a "chunk."
Chip - A short, generally
lofted shot on or near the green.
Coefficient of Restitution (COR)
- A USGA adopted test of measurement of the rate of
rebound of a golf ball from a standard collision surface.
The current USGA standard is 0.82.
Collar - A closely
mown area surrounding the putting green. It may be similar
to the green in height (fringe) or it may be higher,
similar to rough.
Course Rating - The
difficulty of a course as measured by AGU, USGA, R&A
.
Course Rating - A numerical rating,
that identifies the difficulty of a course. A course
rated 72.4 is more difficult than one rated at 68.5.
A scratch player should expect to shoot a 68 or 69 on
the course rated 68.5.
Cross Wind - A wind
blowing right to left or left to right across the course
Cup - The goal of golf.
Cut - Type of shot,
played intentionally, which curves from left to right.
Distance Scatter -
In the benchmarking process, these are the two balls that
have the minimum and maximum distance with a single
club during the 30-ball benchmarking.
Drain - To sink a putt.
Draw - A ball that
starts straight, or slightly right, and arcs gently
to the left. This is a popular shape with low handicappers
.
Driving Range - A practice
area, either at a course or on its own, where players
of all ability levels go to practice their game.
Duck Hook - A shot
that starts straight at the target and curves dramatically
to the left of target (assuming a right-handed golfer.)
One of the most out of control shot types.
Fade - A desirable shot that generally tends
to curve to the right in the air (assuming a right-handed
player.)
Fairway - The short,
mowed grass between the tee and the green. . This is
where most players want to be.
Fat - A poor shot where
the grass is hit behind the ball resulting in a short
shot
Feel - Learning to
play a shot without having to think about it.
Flex - The amount the
shaft bends or flexes.
Flyer (Flier) - A shot
that flies substantially longer than desired, usually
as a result of too much grass between the club face
and ball. Flyers are more common from the rough than
from the shorter fairway grasses.
Fringe - Area of grass
that borders a putting green. The fringe is typically
higher than the grass on the green, but lower than the
grass on the fairway.

GriffmeterT
- Another name for the 12" long Mini-StimpT invented
by John A. Griffith of Scientific GolferT Designed to
measure the speed of a putting green that can not be
measured by the longer (3'long) USGA® Stimpmeter®
Heel - The part of
the club head closest to the hosel.
Hole - A small cylinder
cut into the ground, measuring 4 ¼ inches in
diameter and at least 4 inches deep.
Hook - Type of shot,
for a right-handed golfer, that often starts to the
right of the target and curves dramatically to the left,
usually ending much more left of target than desired.
A hook is normally considered to be a non-desirable
shot.
Hoseled Shot - A shanked
that results in a ball flight directly to the right
as a result of the ball being struck on the hosel.
Impact - When the club
strikes the ball.
Initiation - Fee paid,
up-front, prior to joining a private club. An initiation
fee may vary between a few hundred dollars to nearly
$100,000 at some of the most elite clubs in the world.
Intended Line - The
line you think the ball will travel after you hit it.
Lie - How your ball
has finished after you hit it. If it is sitting up beautifully
in the middle of the fairway, you have a good lie. If
it is in the rough or half buried in a bunker, you have
a bad lie. It also has another meaning. If your partner
asks you how you lie he/she wants to know how many shots
you've taken.
Line - The path the
ball takes in flight or rolling.
Lip - The rim of the
hole.
Lob Shot - A high,
soft shot, generally played near the green with a high-lofted
wedge
Loft Angle - The angle
of the club's face. The wider or more "open"
the face, the higher the ball will be lofted on contact
Mulligan - A shot taken
if the first one is missed. Mulligans are used frequently
in the USA but not other countries.
Mini-Stimp™
-A reduced length Stimpmeter that will fit into your golf bag and is used to measure the speed of a green. This is a Trade Marked and patented product of Scientific Golfer
TM
Pitch - The pitch shot
that goes high and does not roll very far when it lands.
It is needed to play over bunkers close to the.
Pitching - A short
shot pulling the ball into the air in a sharp arc.
PocketCaddyTM- A
laminated card carried on the golfers bag which describes
in detail the expected performance of each club.
Power Fade - A shot,
generally from the tee, that combines the control of
a left to right fade with the power and distance of
a pull. A highly effective shot that is difficult to
master.
Pull - A shot that
tends to go in a straight line to the left of the target
Punch - A shot, played
intentionally low, to avoid wind, trees or other obstacles.
Push - A shot that
tends to go in a straight line to the right of the target.
Royal and Ancient (R&A)
- Golf Club of Saint Andrews
Rough - Type of grass,
bordering fairways, that is higher and generally more
coarse than the grass in the fairway.
Run-Up Shot - An intentionally
low shot designed to roll on to the green.
Scatter Distance -
In the Benchmarking process, this is the overall pattern
of the 30-balls hit during the exercise. One-hundred
percent of your benchmarking balls will lie within this
pattern.
Shank - A shot that is struck in the
hosel area of the golf club.
Skull - To strike the
top of the ball with an upwards, glancing blow similar
to "hitting it thin".
Slice - A shot that
tends to start to the left of the target and curve to
the right of the target. A slice is the most common
shot among amateur golfers.
Slope (Index) - Mathematical
formula used in the USA to compare the difficulty of
one course to the next. It takes into account length,
hazards, terrain, etc. A course with a slope rating
of 150 will be far more difficult than one sloped at
100
Snake - A long putt;
one that is usually holed from a long distance.
Spot Putting - Aiming
not directly at the hole, but a place on the green so
the ball will roll into the hole.
Stimp -Term given to
the speed of a green after measurement with a specialized
piece of equipment (Stimpmeter.) The higher the Stimp
reading, the faster the green. Most courses rate at
between 6 and 9. You can purchase a Indistinct at this
website that fits in your bag. .
Target-Line - A line
between the tee and the pin or Target-Point that is
the desired path of your ball in flight.
Target-Point - A selected
point on the course that you are aiming for.
Toe -The end of the
club head most far away from the shaft. Also the term
used when a player hits the ball on that area of the
club, usually resulting in a shorter shot than desired.
Top - Shot that does
not get airborne as a result of a player hitting the
top of the ball
Underclub-To take at least one club less than is necessary
for the distance of the shot. The result of this shot
will invariably be short of the intended target.
Yardage Marker - An
object which marks the distance from the hole. Yardage
markers are often found at 200, 150, 100 and 50 yard
intervals from the center of the green.
|